- AI makes Doom in its own game engine — Google’s GameNGen project utilizes Stable Diffusion to generate original gameplay through a neural network.
- The GameNGen engine processes player inputs and previous frames to create new visuals with notable fidelity and consistency.
- Players can engage in real-time gameplay mechanics like movement, shooting, and managing ammo, with the game running at 20 FPS.
- Google trained its AI agent on various skill levels in Doom to gather extensive training data, rewarding successful actions and penalizing failures.
- Despite some inconsistencies and visual artifacts, GameNGen represents a significant step in AI game development, potentially influencing future gaming technologies.
Related Video
Published on: August 28, 2024
Description: Diffusion based AI model simulates DOOM's game engine in real time, with 20 frames per second on a single TPU.
Playable DOOM generated by AI in real time
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